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snake6502

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Snake6502

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Hello and welcome to v20171227 of Snake6502, the first version of this wonderful clone of Snake coded by giomba. The game runs on a standard Commodore64 in text-mode.

giomba:

              This is my first time coding in 6502 assembly for the Commodore64.
              I always wanted to code something for a computer of my retrocomputers
              collection -- actually, this is the main reason I collect them,
              to write programs :-) and also to play some retro games, because
              I really really enjoy a simpler "stupid" game over a more complex,
              graphic heavy, intricate plot game.
              Collecting retrocomputers is money, time and patience expensive,
              since everything get broken every time you have some spare time to
              dedicate to this passion, and that's the main reason behind this huge
              delay in actually coding something. Lack of knoweledge, documentation
              and money (I'm still a student) are other reasons.
              I chose Snake because I really enjoyed it as a child on my dad's
              Nokia mobile phone, and also because I already coded a version in
              C++ with SDL, in C++ with curses and with MS BASIC for MS DOS, so
              the algorithm was pretty tested, even if coding in assembly and with
              low resources and CPU power was challenging anyway.
              I already tryed to code it in August for the C16, but I lacked
              documentation and proper development environment (I have used paper,
              pen and the C16 built-in monitor, a real pain!), so this earlier
              version wasn't very good.
              But now, I hope you will enjoy this little game, even if there is
              still a lot of work to do to improve it.
snake6502.1514399244.txt.gz · Ultima modifica: 2017/12/27 18:27 da giomba